This level was made for the charity livestream event Calithon 2017. Only 10 creators were invited to make levels.
I was invited personally to make a level for the event that would be played by players from the speedrun community that play various mario games. I designed my level to take 5 to 10 minutes with high flying platforming so that it is very impressive to a viewer but not very hard to execute. The level was beaten by both teams in 7 minutes and 30 seconds, with the two teams each finishing just moments apart from each other.
This level was made for the charity livestream event Calithon 2018. Only 11 creators were invited to make levels.
I was invited personally to make a level for the event that would be played by some of the best mario maker players in the community. I designed my level to take 5 to 10 minutes, and while there might be some deaths that it looks like the player has little to no time to react to, this was actually requested by the event organizers as those moments are very entertaining to all the other players and the audience, which they had a turn out of over 5000 viewers watching during my level.
This level was made for the livestream even Kaizo Wars 3. Only 11 creators were invited to make levels.
I was personally invited to make a level for the even that would be played by some of the best mario maker players in the world. The players would race against one another and only have an hour to complete the level. The level had to be hard for even the highest level of players, but still easy enough that consistent progress could be made throughout the level so that the 3000 viewers would not get bored.
Three levels I made that went viral withing the game and accounting for over 20% of my over 5000 star (like) total.